Dansk
Svenska
Norsk
Suomi
Deutsch
Italiano
Español
Português
Français
Nederlands
中文版
Indonesia
Polski
日本語
한국어
Česko
Ελληνικά
Türkçe
Tiếng Việt
عربي
Follow us
The downloadable fighting game Skullgirls has been getting quite a bit of attention leading up to its release early next year on PSN and XBLA. Gamereactor's Gillen McAllister was joined by Reverge Labs' Peter Bartholow, who answered questions candidly and spoke on the design philosophy that governed Skullgirls.