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Arttu Rajala

All texts by Arttu Rajala

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Evolve

Evolve

It may be not evolution like Darwin called it, but Turtle Rock Studios' new monster smash has the right stuff to be the fittest survivor.

Text: Arttu Rajala
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Trials Fusion

Trials Fusion

"Everything points to Trials Fusion being yet another quality Trials experience."

Text: Arttu Rajala
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KnackScore

Knack

"Knack isn't a bad game, but it doesn't really inspire you either."

Text: Arttu Rajala
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The Good, Bad & Odd of DigiDays 2013

The Good, Bad & Odd of DigiDays 2013

Ubisoft's annual digital-focused event completed its global tour last week; we report back from the European leg with impressions of what was on show.

Text: Gillen McAllister, Arttu Rajala and Martin Eiser
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Watch Dogs Hands-On

Watch Dogs Hands-On

We've stepped into the shoes of Aiden Pearce and sampled both singleplayer and multiplayer modes.

Text: Arttu Rajala
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FuseScore

Fuse

"If you've got a bunch of friends who enjoy playing co-op, then Fuse is worth a shot, but there are better alternatives available in the genre."

Text: Arttu Rajala
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Need for Speed: Most Wanted

Need for Speed: Most Wanted

"Previously Autolog mainly just tracked race times. Now almost everything in the game is compared - it's all about competition."

Text: Arttu Rajala
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Transformers: Fall of CybertronScore

Transformers: Fall of Cybertron

"In all, it's the game that fans have been waiting on. It tops the previous game in every way and with a style that makes my inner 10-year-old jump out of joy."

Text: Arttu Rajala
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Resident Evil: The Mercenaries 3DScore

Resident Evil: The Mercenaries 3D

"The Duo games are also a lot easier as the difficulty doesn't change. If you know what you are doing you are going to run out of enemies before you run out of time."

Text: Arttu Rajala
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Dragon's Dogma

Dragon's Dogma

"As ever with Japanese action titles, bigger is definitely better. Players will be set against all manner of gigantic fantasy monsters."

Text: Arttu Rajala
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Street Fighter X Tekken

Street Fighter X Tekken

"We tried to find some new middle ground between the franchises to please both fans...that means more Tekken-style flow, explosive combos, throws and air juggles."

Text: Arttu Rajala
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Dead Rising 2: Off the Record

Dead Rising 2: Off the Record

"The game was originally meant to be a Director's Cut. However the fan response on Frank's absence was so strong that it was obvious we needed to bring him back in a big way."

Text: Arttu Rajala