At this year's Gamescom, a beta version of Hearthstone: Heroes of Warcraft was on the show...
Xcom borrows from Civilization with the upcoming expansion, where you'll be evolving your...
Blizzard's Josh Mosqueira and Christian Lichtner talk us through the new loot system, the gothic...
As Gamescom was drawing to a close we spoke to Tadeusz Zuber, the CEO of Reality Pump Studios, and found out a bit more about Raven's Cry, a pirate story dripping with revenge. Zuber talked us throug.. Read More
At this year's Gamescom, a beta version of Hearthstone: Heroes of Warcraft was on the show floor for gamers to try out. Gillen McAllister talks with Hamilton Chu, the title's executive producer, and f.. Read More
Fresh from announcing the expansion to Diablo III at Gamescom, game director Josh Mosqueira and art director Christian Lichtner talk to Bengt Lemne about what's new in Reaper of Souls. Mosqueira, who.. Read More
Gillen McAllister talks with Bungie's community manager, David Dague, about how players will shape their own adventure in Destiny via the choices they make and the gear that they use. "It's not just .. Read More
Firaxis and 2K Games have released a trailer detailing some of the gameplay changes made with Xcom: Enemy Within to the Unknown Enemy formula. This demo was shown to the press at Gamescom and gives yo.. Read More
It's been almost a year since Xcom: Enemy Unknown was released to a deafening roar of critical acclaim and commercial success. Perhaps a little bit strange then that publisher 2K Games and developer F.. Read More
At this year's Gamescom we caught up with senior producer Garth DeAngelis and found out more about the expansion coming to the Xcom universe later this year, Enemy Within. Firaxis has a particular wa.. Read More
Indie developer Rami Ismail has announced that his studio, Vlambeer (Luftrausers), has signed up to Microsoft's recently announced indie initiative, ID@Xbox. In his blog, where he discusses the relat.. Read More
Since the announcement, there has been plenty of speculation as to the reason behind Microsoft's decision to delay the launch of Xbox One in eight territories. The company's head of product developmen.. Read More
Here's another one of those "look we're at Gamescom" trailers and this time it's focused on Watch Dogs and more specifically on the PC version of the game and its exclusive perks (powered by Nvidia). .. Read More
Diablo III: Reaper of Souls There are few studios who know how to put together a better cinematic trailer. The trailer for the expansion of Diablo III was no exception. Blizzard once again delivers. .. Read More
Sony's Andrew House recently hit news feeds around the world with a statement made at Gamescom. ‘While others have shifted their message and changed their story, we were consistent in maintaining a .. Read More
Marcus Nilsson, the executive producer for Need for Speed: Rivals, talks with Bengt Lemne about All-Drive, co-op racing, and the renaissance currently being enjoyed by the racing genre. "What we've s.. Read More
In amongst all of the announcements that were made during Sony's pre-Gamescom press conference on Tuesday, was the revelation that there's going to be a Gran Turismo movie. Now Polyphony Digital Boss.. Read More
Fans hoping that there'll be cross-platform play between the different versions of Titanfall will be disappointed to hear that the idea has been discounted by Respawn. Community Manager Abbie Heppe t.. Read More
Bungie has released more details regarding Destiny via this ViDoc, Out Here in the Wild. During the five minute trailer developers from the studio talk about the world players will fight in, the activ.. Read More
EA has several new next-gen IPs in development, according to Labels chief Frank Gibeau. The publisher has "half a dozen" new properties in the works, though they're to be introduced over time, once t.. Read More
Industry legend Keiji Inafune and producer Yosuke Hayashi hinted to us at Gamescom that a next-gen version of Yaiba: Ninja Gaiden Z could be possible. They explained that they started the project at a.. Read More
Gaijin's Anton Yudintsev has explained the reason why the studio decided to opt for a PS4 release for their free-to-play shooter, instead of launching on both next-gen consoles. "Well the main thing .. Read More
In this hour-long special show, a selection of the indie developers highlighted at this year's Gamescom stopped by the Gamereactor booth to discuss their projects with the GRTV team. .. Read More
Flight enthusiasts will be interested to see the latest screens for IL-2 Sturmovik: Battle of Stalingrad, the incoming follow up from 1C that's due out on PC early next year. Here's some of the featu.. Read More
We spoke to Avalanche Studios' Christofer Sundberg at this year's Gamescom and found out more about the recently announced open-world adventure, Mad Max, as well as other projects currently under deve.. Read More
Square Enix has released a new trailer and a bunch of screens for Deus Ex: Human Revolution for the incoming Director's Cut version. The video will walk you through some of the changes players can exp.. Read More
Titanfall doesn't want to be just another entry in an endless row of shooters. That much is clear from the behind closed doors presentation that we get for the game at Gamescom. Before we can embark o.. Read More
You can put Dark Souls II firmly in the 'games we're looking forward to but are scared to play' category (I'm not sure there's that many other titles in that category if I'm honest). It's not due out .. Read More